ElRafaVaz

Backup of the Backup

Hello fellow co-conspirators! These past few weeks have been spent working on the tutorial of the game (man I think I’m like at the 5th revision). I’ll be honest it has been a bit gruelling to go over the same territory again and again, but every time I go at it, the game becomes stronger. …

Backup of the Backup Read More »

The calm before the storm

As we get ready for a big surprise anouncement, there is still much to be done. Our players are still a bit confused on how they got here and we have tons of quality of life improvements for them…

The world now knows!

Hello fellow co-conspirators! Wow what a couple of weeks! As I mentioned last time, Puppetmaster was going to be presented to the Vancouver game dev community. I was pretty nervous, so I spent the last weeks playtesting fervously and obsessing over every detail that could go wrong. My main fear, of all things, came from …

The world now knows! Read More »

Tutorial MkIII. Complete

Hello fellow co-conspirators! Well it was a bit of a journey, but I finally finished the new tutorial. Instead of it being very hand-holdy (say like a mobile game would), this one was more exploration-focused; letting the players do their thang and then explaining what just happened. The idea is the as players have control …

Tutorial MkIII. Complete Read More »

Tutorial mk. III

Hello fello co-conspirators! I’ve been spending this week working on a new type of tutorial. Sometimes I feel I’ve gone through a hundred versions of this, but honestly it’s one of the most important parts of any game. No matter how good your core, if people don’t get the game, they will just drop out. …

Tutorial mk. III Read More »

New Global gameplay

Hello fellow co-conspirators! These few weeks have been pretty busy. I’m preparing to show my game at Full Indie, a local Vancouver game dev meetup. It’s the first time I’m showing the game to a large group of people instead of a single playtester at a time, so I’m a bit nervous. What makes me …

New Global gameplay Read More »

W18 – Playtesting

Hello fellow co-conspirators!  This was another week of playtesting and feedback. Players are really responding well to the new mission system (yay!) but are definitely still confused by the economy.  They do pick it up after a few turns, but at the beginning they are utterly confused. I’ve been testing the new visual feedback for …

W18 – Playtesting Read More »